Channel Lightning Valley
![Card: Channel Lightning Valley (yel)](https://d2wlb52bya4y8z.cloudfront.net/media/cards/large/ROS077-RF.webp)
![](https://d2wlb52bya4y8z.cloudfront.net/static/eabd0ed3/images/card-icons/icon_p2.webp)
Channel Lightning Valley
Cost:
0
![](https://d2wlb52bya4y8z.cloudfront.net/static/eabd0ed3/images/card-icons/icon_cost.webp)
The first time you deal damage to an opposing hero each turn, draw a card.
Channel Lightning - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put a Lightning card from your pitch zone on the bottom of your deck for each flow counter on it.
![](https://d2wlb52bya4y8z.cloudfront.net/static/eabd0ed3/images/card-icons/icon_p2.webp)
Channel Lightning Valley
Cost:
0
![](https://d2wlb52bya4y8z.cloudfront.net/static/eabd0ed3/images/card-icons/icon_cost.webp)
The first time you deal damage to an opposing hero each turn, draw a card.
Channel Lightning - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put a Lightning card from your pitch zone on the bottom of your deck for each flow counter on it.