Signal Jammer
Pitch: 3
Signal Jammer
Cost:
2
This enters the arena with a steam counter.
At the beginning of your action phase, destroy this unless you remove a steam counter from it. Each hero can't play more than 1 non-attack action card each turn.
Pitch: 3
Signal Jammer
Cost:
2
Signal Jammer enters the arena with a steam counter on it.
At the beginning of your action phase, destroy Signal Jammer unless you remove a steam counter from it. Each hero can't play more than 1 'non-attack' action card each turn.